FFS manufacturers start installing new generation visual systems
Nowadays, making something work better, more effectively and without a need of regular interference is the way to go by any manufacturer. This rule is not an exception for FFS manufacturers as well. Concerning this industry, recent news claim that Full Flight Simulators’ manufacturers started implementing latest FL35 projectors, equipped with RSI Visual Systems’ XT4 image generators.
According to analytics, this visual system is one of the most cost effective solutions found on today’s’ market. It stands out from the rest in terms of its picture quality and stability of images. What is more, this system is relatively cheap to acquire in terms of post purchase expenses. After carefully installing this visual system, no special interference will be required for nearly a year. Concerning its specifications, these visual projectors allowed FFS manufacturers to increase field of view by 45 degrees, making Full Flight Simulators even more realistic than they were before.
Compared with other visual systems, this visual system made it possible to create images displayed in a two times higher of the previous resolution and by nearly 50% increased brightness. The new image generators are already being implemented in B777 Full Flight Simulators. It can only be expected that in the future most of manufactures will use the visual systems, bringing future FFS experience to even more realistic levels.
CAE’s second quarter’s profit falls
CAE Inc, the aviation training giant and flight simulator manufacturer in the beginning of the November reported profit for the second quarter. The profit edged down from last year, reflecting higher restructuring charges and lower margins. Adjusted earnings per share matched analysts’ expectations, while quarterly revenues missed their estimates. According to the CAE representatives this fall may cut 100 more jobs as part of an ongoing restructuring. CAE, which reported a 6 per cent fall in second quarter profit, cut 300 jobs in May on weak demand in Europe. The two cuts will affect 5 per cent of the company’s 8000 employees. At CAE press release President and CEO Marc Parent said, ‘Our results were impacted in Civil training by a slower than usual summer and the ongoing integration of Oxford. In Military, we have been restructuring our European operations headquartered in Germany to adapt to lower demand, but this has not kept pace with the drop in new orders in that country.‘
AINonline editor experiences type rating training
The editor of AINonline, Matt Thurber, shares his experience of initial type rating training in Full Flight Simulator. He is amazed of all information that pilots get during the training and how they memories everything flying multiple types. Mister Thurber appreciates the importance of good copilot and instructor, but most important experience according to him is the ‘flying part’: ‘Of course, the flying part of the training was the most fun. Al’s (the instructor’s) real skill is in making the student feel comfortable and confident but also in letting the learning happen in ways that could occur in real life. This is one of the chief benefits of this kind of training; not just checking the boxes needed to satisfy the FAA, but letting the student make mistakes and learn from them, then build on that knowledge to reach higher levels of capability and safety. Al used spare moments to inject more fun into the training by adding some maneuvers that weren’t on the syllabus. Two stood out: stall practice at 40,000 feet, and a short-field landing challenge at Logan International’s 2,557-foot Runway 15L/33R. ‘
SimHelp congratulates with such experience and wishes not to stop experimenting and sharing the experience on the flight simulators!